If the percentage value is bigger than the survival chance (100% minus risk of death for the mission), the merc dies. So the actual number of hits per interval ranges from 468 to 540, that is -6.4% to +8.0% deviation relative to the ideal number. The number of hits in my distribution was as following, each lower bound is inclusive, each upper bound except for 100% is exclusive. The actual number of hits should be somewhere around that ideal number. In a random distribution, exactly 500 hits in all intervals are possible, but highly unlikely. In a perfect distribution, each interval would be hit 500 times. I divided the 10000 samples ranging from 0% to 100% into 20 intervals of 5% each. I generated 2000 odds for each of my 5 mercenaries, so I got 10000 values in total. But it was perfect for calculating lots of odds for analysis. I do not recomment using this calculator for actual gameplay since it lets you peek into the cards, which is basically cheating. Since it would take too long to get a big amount of success/fail numbers by just playing, I looked up the mercenary calculator that calculates your survival odds based on your current savegame. Short results are at the end for those that are not interested in the math. My goal was to find out if that is the case. While I don't believe it is rigged on purpose, it would certainly be possible for the RNG having a bug and distributing random numbers wrong, leading to wrong chances. If Chor is 0, the bonus is x1.1, if at giving -50%, then it is 2.2.Lots of "risk of death is rigged/bugged/wrong" threads since the introduction of mercenaries compelled me to analyze the numbers with a decent sample size and without any bias. If you spend all Hero Souls on this, the bonus will be 1.1/(1-Chor'gorloth Bonus).On May 23, 2017, Bud Buchner, better known online as TheB2, made a video explaining why Morgulis can be so useful, because a lot of experienced players don’t use Morgulis at all.A YouTuber named ISAB made a video on this bug at the end of August and it was patched shortly after. This helped newer players blitz past level 140. If you put all your hero souls into Morgulis, then held control + Q and clicked on the “Level-Up” button, it would put 100 levels into Morgulis wherever you were with it. Prior to September 2015, there was a bug involving Morgulis for players on the Steam/browser version.Sometimes, when mercenaries go on quests, they say "Valar Morghulis" as well.The Faceless Men, an order of assassins, say "Valar Morghulis," a common greeting meaning "all men must die" in High Valyrian. Martin's book series, A Song of Ice and Fire. Morgulis is a reference to George R.R.Morgulis's summon cost is the player's current summon cost.Īll costs except the summon cost can be reduced by Chor'gorloth when leveling in bulk. Make sure to balance between other ancients and Morgulis correctly, an imbalance can hinder progression. It is recommended to bank extra souls in Morgulis for a small boost in damage. While Morgulis' effect is washed out in comparison to the effect of other ancients, it is a versatile ancient, useful in any build. Chor'gorloth is the right way to efficiently use Morgulis as the price of Morgulis is discounted further and can result in banking even more DPS than what it is described as. Morgulis does not change the DPS% boost of Hero Souls and instead adds 11% to your base DPS for each Hero Souls you spend on Morgulis, effectively increasing your DPS by 10%, assuming you bank as many Hero Souls in Morgulis as you would leave unspent without it. Morgulis will give 11% DPS and click damage at level 1, 22% at level 2, etc. +11% to base DPS per Hero Souls spent (additive) "Their death brings you happiness, and gold. ![]() ![]() It is as necessary as breathing, and eating. "Approaching the monument, you begin to feel as if killing monsters is a natural thing in life.
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