Sinister Developments Jaguar Development Resources Includes the Jaguar hardware schematic, cartridge schematics, and information about BJL and other hardware modifications, the JagLink and compatible devices, analog controllers, light guns, mice, rotary controllers, CD encryption, cartridge EEPROMs, and more.ĭumps of various system ROMs and special cartridges (boot ROM, JagCD ROM, Stubulator, Flash cartridge and Memory Track), and information about making Jaguar CDs. Very complete webpage with extensive information about the hardware aspects of the Jaguar. You'll find the official technical documentation on this page. (A few images are missing, unfortunately)įlare II Jaguar technical reference manual (pre-Atari, 1992)įor archeology buffs, the oldest version of the docs.įreescale (formerly Motorola) is the manufacturer of the 68000 processor in the Jaguar. Technical documents related to the MPEG 1 decoding cartridge that Atari planned (but never released).Ĭartridges mechanical drawings / dimensionsįastboot header for carts (contributed by Tursi)Ī special header for cartridges that speeds up the boot process.Ī mirror of Roine Steinberg's Jaguar Server page. MPEG cartridge documents (contributed by Glenn Bruner) The cartridge header that can be added in front of any ROM code to allow it to run on non-modded Jaguars. Universal cartridge header (contributed by Glenn Bruner) A few dev tools there, and some 3D stuff. Thanks to Glenn Bruner for providing the files!Ī mirror of CTS' former site. Includes schematics, Tom & Jerry netlists, Alpine-related documents, etc. Lots of technical information about Jaguar hardware, both common and rare. Lots of source code from games, mechanical drawings, various Atari documentation, etc.Ī local mirror of Glenn Bruner's former site. Single topic about the different type of controllers and the way to support them. Jagpads, teamtaps, rotaries and other controllers How to encrypt CDs if you don't have any JagLink or serial cable.Īllows you to dump Jaguar cartridges, including flash carts. Can also be used as a basis for reliable bidirectionnal BJL communications. The core of a Jaguar remote debugger using BJL. Question and answers about the Removers' C library. What it says in the title Sources included. Virtual Jaguar 1.0.7, patched to allow the loading of straight BIN files, and compiled for Windows. Virtual Jaguar 1.0.7 with BIN files support Quick-and-dirty programs to view and convert pictures to and from Jaguar formats. Sources included.Ī modern and more flexible replacement for TGA2CRY. 8-bit, CRY and RGB formats are supported.īeware : it is known to display slightly wrong colors in some circumstances.Īn updated BJL uploader which works under Windows 2000/XP, as well as Windows 9x and Linux. JagView is an utility to find and display uncompressed Jaguar pictures embedded in a ROM file (or as separate files). This version has a changelog dated and is believed to be the latest one. ![]() You'll need it to program in assembler or C. JAGUAR.INC is the include file which contains hardware registers and constants definitions. They are believed to be the most up-to-date version available.īeware : the archive also includes the Techref v8 file made available by John Mathieson in 2001 while it is more convenient to use, it appears to be an older version. These are scans of the paper documentation which was included in the Jaguar's SDK. If you think something is missing, find a broken link, or have a suggestion to improve it, don't hesitate to post.ĭeveloper documentation (contributed by Starcat and Jon Matthieson) Click on the titles to download the files. Here is a new link to Subsim's Download file.This topic is a repository for all files, tools and links that are useful for Jaguar development. ![]() Until someone complained I had no idea that the links still went to the FileFront site (which hasn't even been FileFront for years) and what is now GameFront doesn't keep files very long. The first one gives credit to all the original creators, and all three explain what was changed and where. Does anybody have a copy of it?" Or make sure you make a backup copy of the folder, so you can change things around later.Īlso, read the readmes. That way you won't be coming back later and saying "I liked my old sound better. It is now JSGME-ready, but I strongly suggest you listen to each file and place them by hand. This changes a lot of the sound and speech files, replacing the latter with sounds from the movie. After much talk and a couple of requests, as well as realizing that the only place it was ever available is now gone, I have reworked and rereleased my version of the Das Boot Sound Mod, originally created by some very talented guys for SH2, and converted for SH3 by me.
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